In collaboration with Payame Noor University and Iranian Association of Social Psychology
Volume 13 (2024)
Volume 12 (2023)
Volume 11 (2022)
Volume 10 (2021)
Volume 9 (2020)
Volume 8 (2019)
Volume 7 (2018)
Volume 6 (2017)
Volume 5 (2016)
Volume 4 (2015)
Volume 3 (2014)
Volume 2 (2013)
Volume 1 (2013)
providing the Causal Model on the Basis of the Relationship between the Need for Cognition and Immersion in Digital Games among Secondary School Students

somayeh negahdari; mohammad hasan seif; mohammad reza sarmadi; mehran farajollahi; ahmad rastegar

Volume 9, Issue 1 , May 2020, , Pages 67-86

https://doi.org/10.30473/sc.2020.48026.2423

Abstract
  Introduction: The purpose of this study was to present a causal model of the need for cognition and immersion in digital games among high school students in the academic year of 2017-18 in Shiraz by using path analysis method. Method: The statistical sample of this study consisted of 600 students of ...  Read More